Mortar Teams that decided to further their studies will become Engineer squads. They now have learnt new skills and capable of building things, depending on their commander’s instruction.
|Attack Damage : 82 – 94 (Splash)
*Aoe 100% – 40
*Aoe 50% – 80
*Aoe 25% – 120
|Produced by : Workshop
|Attack Speed : 3.5||Production Hot Key : E|
|Attack Range : 950 (250 min.)||Costs : 5800 gold|
|Attack Type : Siege
||Food used : 8|
|Attack Target : Land units
||Build Time : 24|
|Armor : Unarmored / 1||Limit : –
|Health : 540
||Unit Type / Class : Male Dwarf / Production|
|Health Regeneration : 0.25||Movement Type / Speed : Walk / 270
|Mana : 450
||Day Sight : 1400
|Mana Regeneration : 1.5
||Night Sight : 1200
Fire at will
Fires twice at random points in a target area.
– Range/Aoe : 1150/300 – Cooldown : 10 – Mana Cost : 150 – Hot Key : C
– Power Cost : 1
Unstable Explosives (passive, requires Advanced Tactics)
When this unit is dead, deals 130 damage to nearby enemy ground units and buildings. Deals damage to nearby enemy air units instead if this unit is riding Gyrocopter.
– Aoe – 180 (ground), 200 (air)
Deploy Trebuchet (requires Siege Master)
Deploys a powerful Trebuchet with long ranged attack. Lasts 60 seconds.
Gyrocopter cannot use this skill.
– Cooldown : 60 – Mana Cost : 400 – Power Cost : 1 – Hot Key : V
Rest Ride Gyrocopter
All men will have 15% Evasion.
Stone Skin (Academy)
Increases armor of all Dwarven minions by 3.
Apothecary (Enchanted Tree)
Increases health regeneration of all Production type minions (non-mechanical) by 2 per second.
Cannon Master (Explorer’s Battleplan)
Cannoneer Training – Increases attack range of Engineer Squad by 200, more splash damage and reduces food cost by 2. Also improves projectile speed and reduces training time.
While Engineer Squads are slow and vulnerable, they have long range attack that enemies will find difficult to reach them.
Their attacks and Fire at will are good at spamming large quantity of enemy minions from far away.