These former bandits were ordered by commanders to undergo rehabilitation program. This has turned them into loyal soldiers that provided their service in exchange for pardoning their crimes.
|Attack Damage : 15 – 68||Produced by : Arena|
|Attack Speed : 2.2||Production Hot Key : N|
|Attack Range : 90||Costs : 3400 gold|
|Attack Type : Normal
||Food used : 5|
|Attack Target : Land units
||Build Time : 19|
|Armor : Large / 3||Limit : –|
|Health : 480
||Unit Type / Class : Male Dwarf / Warrior|
|Health Regeneration : 0.25
||Movement Type / Speed : Walk / 280
|Mana : 450
||Day Sight : 1400
|Mana Regeneration : 1.5
||Night Sight : 800
Causes a target enemy air minion to be bound on the ground so that it cannot move. Ensnared units can be hit as though they were land units. Lasts 12 seconds.
– Range : 400 – Cooldown : 12 – Mana Cost : 75 – Hot Key : V
Barricade (requires Advanced Tactics)
Creates a barrier at a target point for 10 seconds. Impassable for ground units.
– Range : 400 – Cooldown : 20 – Mana Cost : 150 – Hot Key : C
If a nearby enemy ground minion dies, restores 5 hit points to this unit. If the dead minion is Beast type, restores 55 hit points instead.
– Aoe : 400
Demolish (passive, requires Siege Master)
Each attack to buildings will deal bonus damage equal to 7% of current hit points of this unit.
Rest Rampage Ride Gyrocopter
All men will have 15% Evasion.
Stone Skin (Academy)
Increases armor of all Dwarven minions by 3.
Great Feast (House)
Increases hit point of all Warrior type minions by 90.
Pikemen are basic attacking unit that are available for training at Day 2,
heavily armored and strong.
Barricade is useful to support your ranged units.
Preserve mana so that you can Ensnare flying minions.